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Covering the bulk of what you need to know to develop full-featured applications for OS X, this edition is updated for OS X Yosemite (10.10), Xcode 6, and Swift. Written in an engaging tutorial style and class-tested for clarity and accuracy, it is an invaluable resource for any Mac programmer. The authors introduce the two most commonly used Mac developer tools: Xcode and Instruments. They also cover the Swift language, basic application architecture, and the major design patterns of Cocoa. Examples are illustrated with exemplary code, written in the idioms of the Cocoa community, to show you how Mac programs should be written.
After reading this book, you will know enough to understand and utilize Apple’s online documentation for your own unique needs. And you will know enough to write your own stylish code.
This edition was written for Xcode 6.3 and Swift 1.2. At WWDC 2015, Apple announced Xcode 7 and Swift 2, both of which introduce significant updates that (along with some changes to Cocoa for OS X 10.11) affect some of the exercises in this book. We have prepared a companion guide listing the changes needed to use Xcode 7 to work through the exercises in the book; it is available at https://github.com/bignerdranch/cocoa-programming-for-osx-5e/blob/master/Swift2.md.
- Sales Rank: #158340 in Books
- Published on: 2015-04-24
- Original language: English
- Number of items: 1
- Dimensions: 9.90" h x 1.50" w x 6.90" l, .84 pounds
- Binding: Paperback
- 556 pages
About the Author
Aaron Hillegass, a former employee at NeXT and Apple, has nearly two decades experience programming and teaching Objective-C, Cocoa, and, more recently, iOS. Aaron is co-author of Objective-C Programming: The Big Nerd Ranch Guide and iOS Programming: The Big Nerd Ranch Guide. In 2001, Aaron founded Big Nerd Ranch and began developing intensive courses that teach programming in a focused, distraction-free environment. Big Nerd Ranch now offers courses around the world as well as consulting and software development.
Adam Preble learned Cocoa programming from the first edition of this book and after ten years in the software industry, joined Big Nerd Ranch to write Mac and iOS software as a consultant. He presently leads engineering at Big Nerd Ranch and steals away time for Cocoa programming and for teaching the Cocoa bootcamp course, on which this book is based.
Nate Chandler is an instructor and senior software engineer at Big Nerd Ranch, where he helps maintain the Cocoa bootcamp course materials. Nate studied mathematics at the New College of Florida and applies the logical rigor he learned in that arena to his programming. An avid C++ enthusiast, Nate reads draft feature proposals for the standard as often as he can.
Most helpful customer reviews
15 of 15 people found the following review helpful.
If you are moving from iOS to OS X GET THIS BOOK.
By Bill_J
I am halfway through the book and already I can tell this is going to be my favorite programming book. The guys from Big Nerd Ranch are clearly writing about what they know from a practical standpoint. There is enough deep theory to provide depth but also enough step-by-step to keep you going.
I am coming from an iOS programming background so a lot of the material is similar to that, but when you get to bindings prepare yourself for a completely different paradigm.
Cannot recommend this book highly enough! Good job guys!
16 of 19 people found the following review helpful.
Still the gold standard for Mac programming instruction!
By just another geek
I'm excited!!
If BNR was all about marketing, this book would be titled, "Swiftian Cocoa Programming for OS X Using Swift!," because that's where the Mac/iOS world is heading, and rather quickly. But instead, the title is much more subdued, retaining the naming pattern from the first edition (published in 2002), modified only when Apple changed the OS name from "Mac OS X" to just "OS X." But make no mistake: this book is all Swift, all the time.
This book is also greatly expanded from that first edition, growing from the original 383 pages to the current 533, and from 27 chapters to the current 37, reflecting the tremendous growth in the platform itself.
What have remained the same from that first edition, though, are the clear instructions and the production values of the physical book itself. Some books (I'm looking at you, Harbison & Steele, also in its fifth edition) move to cheaper, thinner paper, and a more sepia-coloured page as time goes on. (H&S still has great content; it's just tough to read.) The BNR book has stayed with a heavier stock paper and a bright white page. Quality instruction in a quality product.
I'm still near the beginning of this just-released book, and will update this review as I progress further when time allows, but it's already clear to me that the high standards of the previous books have been retained here as well.
I've loved their instructional style ever since I took the Cocoa class in person years ago (for "Panther" 10.3), and I'm thrilled to see it carry on.
Swift+Cocoa, here I come!
9 of 10 people found the following review helpful.
Thumbs up
By I Feel Fine
I haven't read this cover to cover. In fact, with a lot of jumping around, I've only read maybe 100 pages. Keep that in mind.
PROS
- One of the few Swift+OSX books on the market.
- Written in a concise voice to it's intended audience.
- Ramps up well for those not coming from ObjC (Java, C, C++ for me).
- Separates topics well for those going a la carte.
- Decent index, sadly a bit rare in other books.
CONS
Apple has divided its kingdom along two axes: ObjCSwift and iOS8Yosemite. I'd love it if someone could spend a chapter explaining these subtleties. BNR does not. Somewhat related, bridging gets only a brief explanation. And unfortunately, it's one of my key interests.
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